Hold it. It pays you. That is basically it.
No staking, no wrapping, no buttons to babysit. You buy $SPHERE, you hold it, and the trades pay you a cut. Here is the whole thing in plain words. The deeper, technical version lives in the whitepaper.
A whole token is an orb
Hold one whole $SPHERE and you automatically get one orb. Hold three, you get three. Hold 2.7 and you get 2 orbs and a leftover bit.
Each orb is a one-of-one piece of art, and it is also a share of the trading pool. So when you hold the token, you already own a piece of the pool. You did not have to set anything up.
The life of an orb
It appears
Buy your first whole $SPHERE and an orb shows up in your wallet, with its own look. You did nothing extra.
It earns
Every trade pays a small fee. Your orb collects an equal share of it, quietly, in the background.
You collect
Tap collect whenever you want and the money comes to you. Anyone can tap it, but it always pays the owner.
Selling burns it
Sell part of an orb and it is gone for good. The money it earned is saved for you, but the art is retired forever.
Real fees, split evenly
Every trade pays a fee
Whenever someone buys or sells $SPHERE, a small fee is taken in real ETH. Nothing is printed out of thin air.
Split across the orbs
That fee is shared out equally to every orb. The fewer orbs there are, the bigger each one's slice.
And a second boost
SphereStable, our dollar coin, uses part of its interest to keep buying back $SPHERE. A steady push, on top of the fees.
Own an orb
Hold $SPHERE, own a piece of the pool, and collect a cut of every trade. Plus a one-of-one piece of art.
Open Spheres →Hold SphereStable
A digital dollar that earns interest, slowly grows in value, and keeps buying back $SPHERE.
Open SphereStable →